They changed the graph!

Ranneko Plays Finished Recording Pillars of Eternity Channel Update 2018-04-20

I have finally finished up Pillars of Eternity, but that does not mean that the Let’s Play will wrap up any time soon. I recorded about 12 hours of footage last weekend in the process of finishing it and the videos going up this week are from an even earlier session. In an effort to speed things up somewhat I have decided to put it up three times a week. That means daily content for my channel for a while yet.

The last week’s releases were:

Saturday, Sunday, Thursday: Pillars of Ranternity
Monday, Wednesday, Friday: ShadowRan: Hong Kong
Tuesday: Hint To The Breach

Twitch Stream: Tuesday 18:00 to 20:30 CEST playing Shadowrun: Hong Kong

After the break, more about the videos that released last week!

Indie Early Access Land: Fort Triumph

Now, I know what you’re thinking, so let me get ahead of some dashed expectations real quick: No, this isn’t actually an Archer-branded video game. That’d be Fort Kickass, not Fort Triumph.

I know, I know. Let’s all take a moment to mourn what could have been: Oh, Fort Kickass the video game, you were too kickass for this world. But then let’s also take a moment to imagine what an inevitable trash-fire any licensed Archer game will inevitably end up being, particularly in the Year of our Luigi 2018. So maybe it’s for the best.

And then let’s finally look at the actual game for this week, Fort Triumph — ostensibly by ‘Fort Triumph Team’, who are definitely not putting all their eggs in one basket. That it took me three paragraphs of rambling to even get to naming their game in this review should probably fill them with a lot of confidence.

(Spoiler levels: Narrative, none. Mechanical, low-ish.)

(Game source: Distributor Steam key.)

(Time of writing: 2018-04-16)

After the break: My triumphant look at Fort Triumph, a game about kicking. And… tactics, I guess?

Hey, this is positive for once!

Ranneko Plays Daily Videos For More Than A Year! – Channel Update 2017-04-13

 

This week marks a year of daily videos, a fairly arbitrary milestone that has had almost no impact on my channel, but it brings with it a special state of the channel video too!

The last week’s releases were:

Saturday, Thursday: Pillars of Ranternity
Sunday: Heat Signature Challenge Run
Monday, Wednesday, Friday: ShadowRan: Hong Kong
Tuesday: Hint To The Breach

Twitch Stream: Tuesday 18:00 to 20:30 CEST playing Shadowrun: Hong Kong

After the break, more about the videos that released last week!

Indie Wonderland: Minit

You know how the equation of playing video games changes as you get older? I’m sure you’re familiar with the idea that there’s always a gap in the trinity of time, skill, and money: When you’re young, you’ve got time and you’ve got skill, but money limits your access to games. Get a little older, and money stops being an issue while skill still remains decent, but now all your time goes into — jobs, taxes, home ownership, whatever it is adults do. And get older still, into that mythical ‘retirement age’ that my generation will see, and you’re supposed to have time and money for days — but with your body’s upper skill limit slowly declining. I can’t really comment on the accuracy of all it, but as a man in his thirties, I can tell you that the number of hours in a day, and days in a week, and weeks in a month, no longer feels as daunting or as plentiful as it once did. I just don’t have the time into every new 40-hour release, alright! Sometimes I just want some games I can play between work, dinner, and whatever other plans I might have. Sometimes… all I have is a minute.

Now, I’m not saying that ‘JW, Kitty, Jukio, and Dom‘ had these exact constraints in mind when they made Minit, a game where progress is ostensibly measured in minute-long intervals. All I’m saying is that, for me? This might work out just fine.

(Spoiler levels: Narrative, low-ish. Mechanical, medium.)

(Game source: Patreon funds.)

After the break: Have I made it so that it will only take you a minute to read this review? Haha, nope! Buckle up.

Ranneko Plays Lacking Information – Channel Update 2018-04-06

This week I picked up and then abruptly lost 2 subscribers. In addition my Hint to the Breach videos are getting disliked but no one doing so comments. At times like these I really wish there was a way to ask why.

YouTube already does this for things it cares about. When you click not interested on a recommended video, you are given the immediate opportunity to Undo or Tell Us Why. If only they did that for other metrics. As always raw numbers can tell you what is happening, but why is a harder question.

The last week’s releases were:

Saturday, Thursday: Pillars of Ranternity
Sunday: Heat Signature Challenge Run
Monday, Wednesday, Friday: ShadowRan: Hong Kong
Tuesday: Hint To The Breach

After the break, more about the videos that released last week!

Indie Shortieland: Roguemance

It didn’t have to be like this, you know. I could have played Lucas Molina‘s Roguemance, a game about procedurally-generated dangerous dating and love in a dangerous space-time, in the week after Valentine’s Day this year, when it came out. Or I could have played it three weeks ago, when I scuttled all my other social responsibilities to go on six consecutive dates — that would have been fitting. Instead, I play it now, for no other reason than… I just sort of felt like it, I guess. Which now that I write it out isn’t a terrible metaphor for love and dating either — if not necessarily one that says great things about me.

Anyway, this review will be of the shortie variety, for two reasons: a) Roguemance is a fairly compact game, mechanically and aesthetically both, and b) I didn’t discover that my usual screenshotting methods weren’t working until like two hours in. The former more than the latter, obviously: I would never let my personal failures and hangups determine how seriously I’m willing and able to engage in any commitment.

(Spoiler levels: Narrative, nah. Mechanical, lil’ bit.)

(Game source: Patreon funds.)

After the break: Good, now that we’ve got that sorted out, it’s Roguemance time.

Views for the past 7 days on Ranneko Plays

Ranneko Plays Getting Feedback – Channel Update 2018-03-30

The second episode of Hint To the Breach didn’t gather quite as many views as the last one, but still pulled in by far the most views of any video this week. I’m not sure exactly why this is. Is it just that people want to start at the beginning? Into the Breach is just that much older? More people have already dismissed the series based on the first one?

Even so, this marks the first time I have received feedback on the tip itself that wasn’t either information I had considered and decided was either unnecessary or best included as part of a separate tip. Now I need to work how how to include the extra info. I can’t edit the old video, I can highlight the comments on YouTube, but maybe I should include a post-closing segment with extra info in future weeks? A feedback and improvements section. Would that be a good inclusion or just feel like padding?

The last week’s releases were:

Saturday, Thursday: Pillars of Ranternity
Sunday: Heat Signature Challenge Run
Monday, Wednesday, Friday: ShadowRan: Hong Kong
Tuesday: Hint To The Breach

After the break, more about the videos that released last week!

Indie Early Access Land: Prismata

A fun upside about regularly writing games columns is that I’ve become ‘eligible’ (in a ‘have a backlog to show for it’ sense) to request review keys from developers, as well as being tuned into the sorts of middleman operations that match needy developers and needy reviewers. Makes it a lot easier to get tapped into games you might otherwise overlook, let me tell you. A fun downside about being me is that I’m terrible absent-minded, which I genuinely can’t tell if I’ve made this joke on here before. This combination of factors can lead to some unexpectedly awkward situations, sometimes, where (say) a key distributor might email me after several weeks asking about a link to my coverage, and all I have to reply is “oh yeah, that key… that’s probably somewhere in my three dozen unread ‘I should check these later’ emails.”

In news that as far as you know may or may not be unrelated, I’m doing a review of Lunarch Studios‘s Prismata, which is currently in Steam Early Access. Being that it is, expect a shorter and more to-the-point review, like some other Early Access reviews I’ve done. I generally try to steer away from Early Access reviews, as it’s always tricky to determine what game aspect are and aren’t fair criticism game, but… let’s just say in that in the case of Prismata, I felled compelled to write something. For reasons you may or may not understand.

(Spoiler levels: Narrative, Essentially none. Mechanical, high-ish, but not really impacting the experience.)

(Game source: Distributor Steam key.)

(Time of writing: 2018-03-26)

After the break: Prismata, or ‘I Tap My Six Drones For One Gold Each…’

Ranneko Plays New Tips – Channel Update 2018-03-23

This week Ranneko’s Tuesday Tips finally left the realm of Heat Signature. I always wanted my tip series to cover multiple games, I actually have about a dozen or so scripts written for tips covering a few different games, but it also seems sensible to try to cover one game at a time and as always there is the drive to be topical and try to cover recent games. Hence this week, Ranneko’s Tuesday Tips moved Into the Breach and the initial response has been really positive.

I posted the video and a request for feedback on the Into the Breach subreddit and it gathered a couple of hundred views and I picked up about 6 subscribers in one day. More importantly I got valuable feedback in terms of the video editing, the introduction and the ending. I anticipate spending at least the next couple of months on Into the Breach but amd always happy to get tips for any game you have been playing.

The last week’s releases were:

Saturday, Thursday: Pillars of Ranternity
Sunday: Heat Signature Challenge Run
Monday, Wednesday, Friday: ShadowRan: Hong Kong
Tuesday: Hint To The Breach

After the break, more about the videos that released last week!

Indie Wonderland: Deep Sixed

If you’d asked me in a pre-Internet world what ‘deep sixed’ means, I’d probably have guessed that it was some sort of slang I’m already too old to understand. Like, maybe it’s what you call it when law enforcement arrests you for a case you figured had long gone cold. “Man, Ted just got deep sixed for what he did last summer!” Or maybe it means that foreign intelligence agencies pushed through your fake identities and have a read on your real location. Or maybe it means that you just flushed an unruly employee out an airlock.

But since we live in a post-pre-Internet world instead, I can just look it up and see that ‘deep sixed’ means two things. One, it’s a term for destroying incriminating evidence irreparably, taken from ships tossing things overboard in places where the water was at least six fathoms deep. And two, Deep Sixed is a recent ‘roguelike space sim’ by Little Red Dog Games.

I wonder if the two meanings are connected? Nah, that seems unlikely.

(Spoiler levels: Narrative, medium. Mechanical, medium.)

(Game source: Review key.)

After the break: Yes, I do consider myself old enough to be ‘too old to get slang’. Yes, I am 31 years old. Times moves different when your age gets measured in decades, okay.