Tag Archives: SUPERHOT

Indie Wonderland: SUPERHOT

Time-tweaking shooter SUPERHOT burst onto the scene halfway into 2013, with a 7 Day FPS Challenge prototype turned playable in-browser demo that had everyone repeating the catchphrase ad nauseam. Super. Hot. Super. Hot. Super. Hot. There, that’s the last time I’m doing it.

I don’t know if anyone, not even the creators, expected SUPERHOT to become as wildly popular as it did. But become popular it did, and one well-funded Kickstarter — $250.000 of the original $100.000 goal — and 2.5 years of development later, here we are. Are all o’ y’all interested in seeing if Superhot Team managed to put together something good? Because I sure am.

(Spoiler levels: Narrative, complete (though spoilers are marked). Mechanical, also complete, but that’s not as big a deal as you might think. Super, hot.)

(Game source: Backed it on Kickstarter.)

After the break: SUPERHOT, the game concept so immediately popular that the nascent team had no choice but to name themselves after it. I don’t envy that kind of pressure.