Tag Archives: Sunrider: Mask of Arcadius

Indie Wonderland: Sunrider: Mask of Arcadius

Hot on the heels of last week’s adventures into linear storytelling and boobs, I found myself browsing Sekai Project‘s website for games. Sakura Spirit made such an… impression on me, I just had to see what other games this studio has under their wing. Were they all going to be glorified cutscenes with half-naked fox girls?

While thus trawling the possibility space, I ran across a game called Sunrider: Mask of Arcadius. It confused me, because… it seems to have all the trappings of a visual novel game, what with the talking heads and the dialogue flow controls and the many multi-coloured anime ladies. A perfect fit for VNADS. But then it also seems to promise tactical turn-based battle gameplay featuring spaceships and giant robots. Seriously, a significant number of the Steam screenshots for it are taken up by hex grids in space and exploding star cruisers.

Oh, and it’s also entirely free on Steam.

A free visual novel, made by the same guys who made an expensive visual novel I disliked? But which is also a turn-based tactics game? Compute, this does not. Obviously I had to go check it out.

(Spoiler levels: Narrative, low to medium. Mechanical, medium.)

After the break: Sunrider. *False advertising*: I never get to ride *any* suns.