Having a memory as bad as mine comes with a lot of downsides. I require external measures and software to keep track of birthdays up to and including those of my immediate family; I’ve developed a habit of patting down my pockets ‘to check I still have everything’ as a security measure; I really need to get my jackets dry-cleaned soon; I genuinely can’t remember if I’ve done this bit for an intro before or not. It is, all in all, not an experience I would recommend.
The one upside of excessive forgetfulness, though, is that it’s really relatively easy to be surprised. For instance, take Hollow Tree Games‘ Shape of the World. I backed this game on Kickstarter back in 2015, and subsequently between then and last week proceeded to forget every single detail about this game and why I chose to support it, up to and including forgetting that it even existed in the first place. No, really. You might think that should be impossible, especially given that Kickstarter update emails are still a thing. But, what can I say? I take my absentmindedness seriously. And 2015 is at this point several decades ago.
You’ll notice from the title that this Indie Wonderland is of the shorter variety again. I’d intended to play Shape of the World sight-unseen this week, but part of what I forgot is that it’s the sort of game that doesn’t gel with the full Indie Wonderland formula well. For reasons of critical accuracy, this time, not for reasons of experience-spoiling. How do you write a full review about a game that can accurately be summed up in four sentences?
(Spoiler levels: Narrative, ???. Mechanical, sorta.)
(Game source: Backed it on Kickstarter, apparently.)