One of the neatest aspects of doing this repeated indie game reviewing gig over the years is that it’s exposed me to tons of games I wouldn’t otherwise have seen or played. It’s part of the reason I started the whole thing, really. And this has only gotten better as I got onto a few indie game review mailing lists, meaning I semi-regularly get announcements in my inbox about dates and review opportunities for games that, from my perspective, just sprung into being fully-formed.
Case study: Labs Games‘ recent Kickstarter success Safe House, a game about building and managing an undercover spy headquarters. Tell me that doesn’t sound potentially very cool.
(Spoiler levels: Narrative, low. Mechanical, high.)
(Game source: Developer review key.)