Tag Archives: Runers

Indie Wonderland: Runers

Runers is a strange game name. It doesn’t really gel in my mind well, for some reason, keeps sending me on weird association tangents. Runers. Runners. Ruffles. Rubbers. Rubles. Rupees? Does Runers take place in the super-convoluted Legend of Zelda timeline? It’s impossible to say that for sure about any game, to be honest: predicting the Zelda canon timeline is like predicting two plus two equals gumballs. But wait… Runers has six letters in the title, divided by two equals… Half-Life 3 confirmed?

In non-insanity news, Runers is also the first game by two-man outfit LGK Games, colloquially ‘Let’s Get Kraken’. It’s supposedly a game all about crafting spells, which I like, and then using said spells to adventure through infinite dungeons, which I also like. Two out of two sounds like a pretty good score, so I ‘leveraged’ some ‘industry contacts’ by ‘inadvertently whining at them’, and here we are!

Let’s see if spell-crafting and spell-slinging are all they’re cracked up to be.

(Spoiler levels: Narrative, nonexistent. Mechanical, medium, but also quite low.)

After the break: will there be crafting? Yes. Will there be fighting? Yes. Will you enjoy both? …