This week was basically the last of any game footage I had recorded before this Barcelona trip. Heck I recorded Full Throttle Remastered with Syfro back in November, there have just been a few delays with editing.
As I commented during the series, I never actually finished Full Throttle as a child. I got very close, but I just couldn’t find the right rock to kick. It felt really good to finally finish the story after all this time, but I was surprised to find just how short the game is. Despite the compulsory combat section, it only took about 3 hours to finish. To be fair, we were both already somewhat familiar with the game and the puzzles, but neither of us had played it in years. I wonder how concerned the developers were about that when the game was released.
I would also love to hear what you think of these release model, a single game run from start to finish at one episode per day. It would work much better with a stream first setup, which I have been considering using, but it does make collaborations harder to organise. At least if I want the entire series to be done collaboratively.
I will be continuing with this significantly altered schedule for at least another week, because, though I do return home today, it will take some time before I have another opportunity to record more games and edit them.
- Is it the game? Is Full Throttle just too old or are my watchers uninterested in Point and Clicks
- Is it the delivery method? Too many days in a row?
- Is it the team? Do they not like the combo of me and Syfro?
Given my recording circumstances, I guess we will see, because next week will be SteamWorld Dig 2 week.