Tag Archives: Pyre

Indie Wonderland: Pyre

I’m guessing approximately zero of you are surprised I’ve been looking forward to Pyre. In case you are, let me give you some crucial backstory: Pyre is made by Supergiant Games.

That’s it. That’s the backstory. Supergiant Games has made two games before Pyre, and both Bastion and Transistor (which I reviewed here) were great fun, and masterclass studies of the use of innovative design techniques. I loved both games and still rate them very highly; that I was going to try and dive into Pyre as soon as possible was basically a foregone conclusion. In fact, I’ve gone even further than my usual ‘try to go in as blind as possible’ approach: I’ve pursued an active campaign of non-information against Pyre. All I know so far is that it’s… an RPG? Or a sports game? Or both?

Or maybe neither? I’ve been really thorough about not knowing anything.

(Spoiler levels: Narrative, low. Mechanical, medium-high.)

(Game source: Bought it myself.)

After the break: Pyre, I game I’ve been avoiding news of so studiously I might almost have missed that it exists.