“Alright, time to pick out a new game to play! Anything’s good for this week, I’m not picky… but, you know what I’ve really had enough of for a little while? Robots. I’m tired of robots right now. I just wrote that whole Let’s Play about space-faring robot Europeans, I’ve got robots coming out of my damn ears. And then Borderlands 2, and the Pre-Sequel… ugh, so much Claptrap. Yeah, I think I could really go for something that doesn’t have any robots, whatsoever.”
“Oh, hello, what’s this in my library? A ‘procedural stealth game’ by 2D Array. And it’s called… ‘No TTHE Robots‘? Well, that’s a weird name. Must be some acronym I don’t understand. But no robots is no robots. To the Steam shortcut!”
(Disclaimer: I may be using this fancy tale to hide the more boring reality of ‘hey, a game I don’t know, let’s launch it without looking’. Or maybe I’m not! For all you know, this is exactly the way I came to play Not The Robots. Accept this amazing canon I present, or don’t; it’s all your choice.)
(Spoiler levels: Narrative, low. Mechanical, medium.)
(Game source: Bought it myself.)
After the break: Okay, so obviously this game will have robots in it. But… does that mean they’re necessarily front and center? Maybe they can be in, like, a background position? And other characters can remark on how weird it is that they can find anyone and anything else… but Not The Robots?