Good afternoon, readers! Poor news: due to an expected trip to Cologne this weekend combining with an unexpected illness during that trip, I’ve found myself unable to produce the same level of high-quality Indie Wonderlanding you’ve come to expect of me. Which is to say, I got drunk and I got sick in no particular order and that left me with no time to write about people that may or may not be squids. My apologies. Regular service should resume next week, my insides willing.
Now, in fairness, I did have a feature planned for today where me and my co-host JPH ‘Woogles’ Ninjaton would take a look at Nidhogg, the lo-fi high-complexity fencing tug-of-war simulator that’s been sweeping up indie game prizes like an overambitious vacuum cleaner due a promotion. But, hey, illness, what’cha gonna do. This feature is, therefore, currently still in the works. In order to not leave you completely empty-handed this week, though, as I do, I’ve created a brief mood impression of our first time playing Nidhogg over voice chat.