“Jarenth, did you play Life Is Strange?” “Jarenth, have you checked out Life Is Strange yet?” “Jarenth, you should consider getting Life Is Strange!” This, dear reader, is a snapshot of my life about three weeks back, very shortly after Don’t Nod Entertainment released the first episode of Life Is Strange, an upcoming five-part episodic adventure game “that sets out to revolutionise [sic] story based choice and consequence games”. Yeah, that’s right: no less than three people told me about this game. In a single day, even! I don’t know how things work over where you live, but here in Jarenth-land, that basically spells out ‘hey, maybe try playing this game at some point in the near future’.
I didn’t actually know anything about Life Is Strange at this point, mine. Not even that phrase I just copy-pasted from the Steam page verbatim. Subsequently, I gave it lower priority on my to-play list than a game I’d been looking forward to a lot and a game I’d been putting off for ages. But hey, ‘three weeks after launch’ is still like a timely review, right?
(Spoiler levels: Narrative, medium. Mechanical, medium.)
(Game source: Bought it myself.)