There’s a fun thing that happens to me sometimes when I think about using this column for games that have been out for relatively long, and to good acclaim: I get anxious about reviewing them. Like, I get anxious about… doing it wrong, I guess? I’m not 100% on it myself. Am I anxious about not contributing to a closed discussion, if I just say ‘yeah, it’s as good as everyone else says’? Am I anxious about having a bad experience and becoming the one dissenting voice? Am I just anxious that nobody will care anymore? I’m legitimately asking because I can’t parse how my own mind works.
This is what happened with Team Cherry‘s Hollow Knight, a game that everyone and their parent of preference has been telling me to play since forever. I bought it a little over a month ago, when on sale, in case you were wondering how strong my commitment to this has been. Again: No idea why. But I finally managed to finagle a week in which I had relatively little other commitments: If I’m going to take a look at a game that this many people seem to love, I might as well do it right.
And hey: Turns out the ‘final content pack’ for Hollow Knight, ‘Gods & Glory’, is releasing a few weeks from now. How’s that for accidental timeliness.
(Spoiler levels: Narrative, low. Mechanical, high.)
(Game source: Patreon funds.)