Tag Archives: Heat Signature

Ranneko Plays Rushing For The Finish – Channel Update 2017-10-20

I am not sure how widely I have discussed this, but most of the recording I do is also streamed up at https://twitch.tv/ranneko. There isn’t much in the way of audience interaction, and thus there generally isn’t much of an audience. The goal is to give me a backup in case I screw up with my local recording.

At the time of writing, I am actually very close to the end of the Ransistance and I am hoping to finish it off before I fly out (At the time of publishing I will already have started the first leg of my journey). I have been having a great time with War of the Chosen but I think it would be less fun if I not play it for a month and then have to get back into the flow right at the end of the game.

With the Chosen weaponry, the new hero classes, the new skill system and the near gear from the Alien Hunters DLC by the end of the game your soldiers are significantly more powerful than in the base game. I am finding the late game missions to be almost a cakewalk. I think if I play again I will try increasing the difficulty level and look at using mods built around upping the danger level.

Have any of you given War of the Chosen a shot for yourself?

The last week’s releases were:

Saturday and Thursday: Torment: Tides of Ranmenera
Sunday: Curious Ranpedition
Monday, Wednesday, Friday: The Ransistance: War of the Chosen
Tuesday: Heat Signature Hot Tips / Ranneko’s Tuesday Tips

After the break, more about the videos that released last week!

Ranneko Plays Year on Year Improvement – Channel Update 2017-10-13

I have finally completed all of the recording I need to do before Australia. All I have left is a little bit of editing and uploading and I will have videos scheduled for every day until early December.

Last year I remember pulling off something similar, but at that time my release schedule was a little more relaxed, I think I was only doing 3-4 videos a week but it still took a lot of time and effort to build up the buffer enough to cover everything. This has been a similar amount of work despite the fact I am producing about twice as many videos.

I think the biggest difference, besides simple practice, is changes to the video editor I use. Last year exporting a video would take several hours and I would need to manually kick off the next in sequence. It was hard to speed things up, because ultimately I could export maybe 3 videos in an evening with long stretches of downtime (and leaving the app open overnight).

Nowadays, VideoPad has a queue system which means I can edit the next video while the first exports, but even more significantly, the export process itself is significantly faster because the developers have made the program work smarter. Previously every frame of the video would be re-encoded, regardless of the original source. Now, if I haven’t made a change in a large section of video, and the source is the same quality as the export, VideoPad will literally just copy the data. Where previously I could render a few videos a night, now I can render half a dozen or more.

Are there any apps you use regularly that have improved like that? Also if you edit videos yourself, what is your workflow?

The last week’s releases were:

Saturday and Thursday: Torment: Tides of Ranmenera
Sunday: Curious Ranpedition
Monday, Wednesday, Friday: The Ransistance: War of the Chosen
Tuesday: Heat Signature Hot Tips / Ranneko’s Tuesday Tips

After the break, more about the videos that released last week!

Should have called this game 'Explosive Decompression Adventures'.

Indie Wonderland: Heat Signature

Suspicious DevelopmentsHeat Signature serves as an incredible example case study into the weird relationship I have with traditional game news. I was entirely on-board when Tom Francis first announced he was working on a new space game, pretty much solely on the strength of Gunpoint, and I followed the associated Twitter account immediately. And then I… never looked into it? In any way? I knew it was in progress, and I had a vague idea of the graphical layout and the problems involved with mapping an enormous procedural (outer) space. But beyond that, I wouldn’t be able to tell you anything about Heat Signature right now. I’ve heard from smatterings of other reviews that it involves space ships? And boarding? And plans, and backup plans, and backup-backup plans, and plans marked ‘under no circumstances enact this’? Which you will enact anyway?

I have the amazing ability to be feature-blind to hyped indie games even if I’ve taken explicit steps to stay up-to-date with it. I know, I know, it’s like a superpower. Let’s hope it pays off in this case.

(Spoiler levels: Narrative, low. Mechanical, medium-high-ish.)

(Game source: Patreon funds.)

After the break: Heat Signature. Will managing heat levels of space ships be a critical gameplay factor? I’m genuinely asking because I have no idea.

Ranneko Plays Tuesday Tips – Channel Update 2017-10-06

This week marked the release of the first of Ranneko’s Tuesday Tips, a series I intend to be long running and touching on many different games, though for the first few months they will all be Heat Signature based.

There are a few reasons for making this change:

  1. Tip videos are interesting to make. Unlike a Let’s Play they take more planning, lend themselves to a little more editing to tighten things up and also lead to script writing. All of these are skills I would like to improve.
  2. Tip videos have worked well in the past for me. I have actually had people recognise my username from Sunless Sea and Massive Chalice tip videos in the past and it is a lot easier to get a few minutes of someones time for a tip about a game they might like than it is to convince them to watch a Let’s Play that might take anywhere from one to forty hours
  3. Tip videos have a longer tail. I still regularly see my old tip videos surfaced through YouTube search, they easily make up the majority of my view count. When looking at view count, 8 of my top 10 most viewed videos are tips. Even looking at watch time, 7 of my top 10 videos are tips.
  4. This series explicitly asks for audience assistance. If you have a tip for any game, no matter how obvious it may seem, please let me know and I may make a video about it in the future.

The last week’s releases were:

Saturday: Syfro Saturdays – Ranneko and Syfro Play Thimbleweed Park
Sunday: Curious Ranpedition
Monday, Wednesday, Friday: The Ransistance: War of the Chosen
Tuesday: Heat Signature Hot Tips / Ranneko’s Tuesday Tips
Thursday: Torment: Tides of Ranmenera

After the break, more about the videos that released last week!

Early Access Week – Ran Signature Alpha

YouTube Link

Rather than leap into a new extended game I thought I would spend this week trying some of the alphas and early access titles sitting in my steam library. In this case Heat Signature, the next game from Gunpoint’s Tom Francis. Getting at this game is kind of unusual, rather than being a separate game in my steam library it is currently built into Gunpoint. Until the 30th of August , owners of the Exclusive edition DLC for Gunpoint get an option on launch to instead play Heat Signature.

It is pretty bare bones at this point, but the basics are there you have enemy ships, a procedural mission structure and a surprisingly satisfying stealth system. I enjoyed sneaking up behind guards and beating them unconscious with a wrench possibly a little more than is reasonable, but my favourite feature is the ability to blow sections completely out of enemy ships via explosives or shooting fuel storage. That it was possible came completely out of left field. The game feels pretty procedural but I really hope that Tom can build a funny and interesting story into it like he did with Gunpoint.