How about a nice game of cards? I was drawn to Hand Of Fate, Defiant Development‘s latest Kickstarted opus, on the promise that it combined interesting deck-building card game mechanics with the ability to punch people like Batman does. I was not drawn to Hand Of Fate on any accidental similarity to Manos: The Hands of Fate, either the movie or the apparently lovely Android tie-in, as my lawyer advises me any overlap between the two properties is probably legally entirely incidental. Legally incidental. So don’t even think about going there, other lawyers. Legal Steve over there can beat all of you. Undisputed World Lawyering Federation heavyweight champion, right there. Don’t make us go habeas corpus on your asses.
Anyway: Hand Of Fate, which is in no way a secret training module for the ancient art of law-wrasslin’. It looks rad. What more reason do I normally need?
(Spoiler levels: Narrative, medium. Mechanical, medium.)
(Game source: Bought it myself. No, I didn’t back this on Kickstarter.)