Tag Archives: Diluvion

Indie Wonderland: Diluvion

Open question: What’s your dream superpower? For me, it’s being able to breathe under water. I don’t mean that in the sense of really wanting that power over any others, or even thinking it’s particularly cool; I just have semi-regular dreams about being able to breathe underwater like it’s no big thing. Maybe it’s because I’m Dutch, and as such used to living ‘under water’; maybe it has to do with my agoraphobia; maybe I just like the idea of living in weird desolate places. Maybe I’m just tired of dry heat, who knows.

It’s probably no coincidence that I have a particular fondness for games that are set underwater in some way. I have never once minded water levels, including that one Zelda temple everyone always brings up, and that one World of Warcraft zone where you ride seahorses — it rules, fight me. I reviewed Abzû, I spent eleven hours on Aquaria, I built more underwater dwellings in Anno 2070 than I care to remember — before the update that made that a viable strategy! — and resisting the pull to disappear into Subnautica forever is a daily struggle.

So when I ran into Arachnid GamesDiluvion, a “Jules Verne-inspired undersea adventure”, I… Well, I mean, here we are.

(Spoiler levels: Narrative, low with one exception, I guess. Mechanical, high-ish, but you’ll thank me for it..)

(Game source: Bought it myself.)

After the break: Dive into the wonderful world of Diluvion, which is neither – wonderful nor world.