In a rare occurance this week I finished up 2 games in the same update period. Both Firewatch and Emily is Away Too are fairly short experiences, focused not on spacial challenges but on telling a story and providing a more emotional experience. Unfortunately, neither game seems to have captured any attention from my subscribers. They don’t even have the normal New Game bump for the start of the series. I’m not sure why.
Is it just a quiet time on the channel?
Are these games neither popular or recent enough to attract attention?
Are they simply not the kinds of games my viewers are interested in?
Unfortunately with a small, quiet viewership it is very difficult to get any feedback to draw conclusions from. Which is kind of frustrating because getting feedback would make it easier to pick new games to play. In order to delay a little bit, this Sunday I am going to experiment with a bit more Heat Signature content. But I would love to get game suggestions from you humble reader. Both for longer games in the Mon/Wed/Fri slot and shorter games for Sundays.
The last week’s releases were:
Pillars of Ranternity
We are making pretty good progress in Caed Nua now, this week we make it to level 10, that marks the 2/3rds point. I should probably start pushing the main quest again soon, not sure how many acts there are in the game, but we haven’t finished Act 2 yet.
Ran is Away Too
As we finish the year we finish up Emily is Away too. I found it kind of frustrating because Evelyn treats any contradiction between what you tell her and Emily as a betrayal and there is no way to clear it up. The only defense you can provide is that you lied to the other one or that it did not count for what ever reason. You can’t explain difference emphasises. Like for example the desire to travel AND have a family.
And so our story ends. Henry finds the truth only to have it burnt by a giant bushfire. It was a pretty game with a very unusual premise and it wrapped itself up pretty nicely. Unfortunately there seems to have been literally no interest in this Let’s Play, so I am not sure it is worth discussing further.
Heat Signature Hot Tips / Ranneko’s Tuesday Tips
I found this out completely by accident, you can use sidewinders in space. It is very much an edge case use as generally once you are out of the ship you quickly travel out of the range of even extreme sidewinders, but it is useful to adjusting approaches to ships and if you can time it it can prevent an unexpected spacewalk.