Ranonauts 42 – Blitzing Scouts

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I am so glad that the alien forces never quite eliminate scouts from their attack waves, it gives me the milk runs I kind of need to get my weaker squads levelling up while I continue to build gear to hopefully get ahead of the alien tech. Plus assaulting an alien ship nets you not only experience but generally 2-3x the cash that just airstriking it would deliver. I have to admit though it would be nice to have an autoresolve for some of these milk runs, ultimately the game provides some pretty strong incentives for doing every ground combat that you think you can survive. New soldiers are pretty cheap and money is really important so I guess it is kind of a bad sign that I am skipping so many fights that seem okay while this is happening. There are definitely tough fights on the horizon but that is all the more reason to try to train up some totally awesome soldiers into my ranks.

The Ranonauts Project would like to congratulate:

  • Narmio and Maria for finishing a mission quickly when faced with an unexpected time limit
  • The Indochina tank control team for achieving 75% of casualties in their mission

To date Ranonauts has:

  • defended the earth for 6 months and 31 days
  • lost 47 soldiers
  • killed 447 aliens in 51 ground battles
  • captured 51 aliens
  • shot down 132 alien spacecraft
  • had 5 aircraft shot down
  • received $15,361,425 in funding

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