I am really glad that Xenonauts continues to have scouts appear even in the later stages of the game, it gives you a low(er) risk option to continue to train rookies and soldiers stationed in newer bases. The North American Base, heck even the Indochina crew are not really well equipped to handle the forces in some of the larger ships. They aren’t completely risk free however, as poor Laura discovered, she should have been more accurate I guess.
We also finally got our first Marauder up and running as well as a little intelligence on the alien leadership. Hopefully we will be able to catch up to UFOs more often to shoot them down as, that has been the most frustrating thing of late, we can generally take them down if they stand and fight but most of the time they instead opt for the better part of valour, preferring to continue to reign terror from the skies while our planes run their fuel reserves dry.
Sorry about the poor video quality this episode, unfortunately the encoder in OBS appears to have been overloaded so while we got the sound it is a tad slideshowy at points because it just couldn’t keep up with the fast paced action of this turn based game.
To date Ranonauts has:
- defended the earth for 4 months and 22 days
- lost 43 soldiers
- killed 300 aliens in 35 ground battles
- captured 47 aliens
- shot down 43 alien spacecraft
- had 3 aircraft shot down
- received $10,069,567 in funding
Ranonauts is in need of new recruits after recent… incidents, if you or a friend would like to become a soldier in this Xenonauts Let’s Play please leave a comment or fill in your information here, the next set of new soldiers will arrive in the distant future.