Ran’s Course Through Dyscourse – Day 3 – Wet Dreams

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Finally it is time to really sort out that fresh water problem. We really can’t go too long without it, fortunately we do have a fire, so we should be able to boil water we find to make it potable. Seems sensible right?

I can’t help but feel a bit disappointed in this day’s major choice, sure I took a bit longer than I expected getting the supplies, but that was only due to missing that I hadn’t collected one piece. What I really found frustrating is it seemed totally superfluous, why is Rita the only torchbearer? There is enough fire left, Garret could have picked up a torch too and rendered the whole situation moot. As a result the whole situation feels really forced and I just ended up annoyed with every other character, rather than sorry I kind of failed.

One comment

  1. A simple x/3 in the corner would have been nice for the luggage retrieval – Garrett not picking up a torch is just silly though.

    I can’t stop thinking about Steve’s magical cigarette as I watch these. It’s lasted three days, and he can smoke it while asleep, in a storm. I wonder if he keeps smoking it when he’s dead. Perhaps we’ll find out. :P

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