Hi, Internet! A little late, I suppose, but here’s our 2014 denouement. We talk about what games we played most in 2014, and trail into several tangents. Fair warning: this one’s just above an hour and a half long. It’s longer than usual for us because we talk about many different games and topics instead of (mostly) sticking to one.
And as promised, here are the shitty graphics.
Note from Ninjustin: To some it might just feel like a war-themed typical survival game, but This War Of Mine really felt beautiful, melancholy, and impactful to me. When you play This War Of Mine, you’re not experiencing one of a few pre-written story arcs carved out by a team of writers. What happens before you is your story, full of characters that you’ve either directed or dealt with, and you suffer their grievances and celebrate their catharsis.
Jibe from Jarenth: I should probably play This War Of Mine sometime, huh?
In all seriousness: I don’t know if there’s anything left for me to say about Divinity: Original Sin. It’s great, and glorious, and amazing, and horrible, and broken, and dumb, and everything in-between. It took almost six months of my life to play through it, and they were simultaneously the best and worst months I’ve ever spent on a video game.
In lieu of adding something meaningful, then, I instead give you this: an origami dragon I folded in honour of Divinity: Original Sin’s final boss, the Void Dragon.
Happy 2014, Divinity: Original Sin, you magnificent bastard of a game. Never come by my house again.